Wizards Wanted
For Wizards Wanted, I took on the dual roles of Lead Designer and Art Director, co-concepting the overall theme while shaping the art style and character development. I led the design of the game from the ground up, including the branding, graphics, packaging, game components, board, and rulebook. Working closely with Jean-Baptiste ‘Djib’ Reynaud, I provided art direction for all the game’s illustrations, ensuring the visual elements captured the enchanting world we aimed to create.
Beyond the core design work, I had the opportunity to extend our vision into the experiential realm by designing immersive environments for gaming conventions. This involved translating the game’s aesthetic and mechanics into physical spaces where players could engage with the world of Wizards Wanted in a whole new way.